• Source: 3Dup.com - The Computer Graphics Portal
• URL: http://3dup.com/news/view.vfx?nid=305
• Category: Miscellaneous
A Step-by-Step Deconstruction with Waylon Brinck
3Dup.com - December 11, 2009 - 23:53
The Gnomon Workshop announced its first training DVD on the Unreal® Development Kit Editor. This introductory title by Waylon Brinck, a CG supervisor at EA Los Angeles, covers a lot of ground in over 5 hours of step-by-step instruction on level development workflow, BSP and terrain building, lighting, texture importing and materials basics, importing custom assets and much more. Waylon brings to this DVD his ability to thoroughly breakdown and explain the Unreal Development Kit through his experience teaching Unreal at the Gnomon School of Visual Effects and at various workshops.
"One of the most unique and talented individuals in the games industry; Waylon embodies talent that crosses a very rare gap of art and engineer. His methodical approach to problem solving has made him a valuable sounding board to everyone on our team. He has grown a lot in his time at EA, from Background Artist to CG Supervisor the rapid progression illustrates that he is not only a valid member of the team, but also a mentor, an example of quality, a partner, a leader, and someone who our team cannot do without" - Lance Powell, Art Director, Medal of Honor
"Intro to the Unreal® Development Kit Editor is an excellent introduction to UDK for the beginning game developer. You’ll learn everything you need to get your feet wet in Unreal Engine 3 and start having fun." - Warren Marshall, Senior Level Designer Epic Games
In this DVD, Waylon Brinck demonstrates the core features of the Unreal Development Kit Editor. Waylon begins by showing a typical production workflow for level building, then goes through the editor step-by-step, exploring each of the tools needed to build a level, integrate art assets, and ultimately create a finished scene. Along the way, Waylon will introduce core editor features that are the foundation for anyone using the tool. Whether you’re an artist, designer, animator, or engineer, a professional or a hobbyist, this DVD contains everything you need to know to get up to speed quickly on Unreal.
Waylon Brinck has been designing and creating video games since he was a young child. He began his professional career in 1998 when he co-founded Guild Software, an indie game development house, in his hometown of Milwaukee, Wisconsin. In the intervening years he’s racked up game dev experience in multiple disciplines including art, design and engineering. He is currently a CG Supervisor at EA Los Angeles on the Medal of Honor franchise, and he teaches game development classes at the Gnomon School of Visual Effects. Most recently Waylon shipped Medal of Honor: Airborne, one of the first titles released on the Unreal® Engine 3.
More Information at www.thegnomonworkshop.com and www.udk.com. Image and Video Courtesy of Gnomon Inc. Video Encoding: 3Dup.com