• Source: 3Dup.com - The Computer Graphics Portal • URL: http://3dup.com/news/view.vfx?nid=39 • Category: Software
Six Downloadable Videos Teach Techniques for Generating Real-Time Content and Levels for Game Development and other Applications
3Dup.com - November 11, 2007 - 14:06
![]() The Alley tutorial series employs modo, imageSynth™ and Adobe® Creative Suite® 3, and was developed with expert input from Seneca Menard at id Software. Album one focuses on creating real-time assets and includes three videos on the following topics: low polygon geometry and UV mapping; normal and ambient occlusion baking; and object painting. Album two concentrates on texture painting and baking for real-time objects and level design; it includes three individual videos devoted to the following topics: structuring and texturing a game level; additional instruction on object painting; and baking illumination. ![]() Pricing and Availability The six new instructional videos are sold individually for USD $10 each or in two separate albums priced at USD $25 each. Sample geometry and images, including 14 highly useful "grime" maps (ideal for use with modo’s image ink feature), are also provided in addition to the downloadable movies that accompany The Alley training series. ![]() More Information at www.luxology.com - Image Courtesy of Rodrigo Gelmi and Videos of Luxology LLC |