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   Software   
eyeon Software Launches Fusion 6.0

Open Release Candidate of this Compositing Application Now Available
Page: [2] Read with Small Text Read with Normal Text Read with Large Text Read with Larger Text  [ » ]  Change Text Contrast 3Dup.com - June 30, 2009 - 20:57

"The new GPU renderer in Fusion 6 is all about power," said Eric Westphal, Product Manager Europe for eyeon Software. "Processing-intensive tasks such as depth-of-field and motion blurring are a breeze on the new graphic cards. This breaks rendering times down tremendously, giving artists a new level of creative freedom."

The application also features a new colour matrix tool, expanded spline-smoothing tools, and enhanced spline controls. Building on underlying GPU-optimization, Fusion 6 offers support for concatenated 3D LUTs and an all-new material system, which allows users to build their own custom shaders.

"Not only do we get new tools like ColorMatrix and CG shaders, we get dramatic changes to the underlying workflow that will save us thousands of clicks and hundreds of hours of rendering," said Chad Capeland, Director of R&D at Anatomical Travelogue. "The unification of 2D and 3D views with a common UI and ViewShaders is impressive. It's really exciting to see so much changing in the application. It even launches faster!"

Stereo Imaging and Expanded 3D Tools

Fusion has been used on stereo productions for years already. Fusion 6 builds on the 3D capabilities of version 5 with stereoscopic imaging tools, including camera controls for eye separation, convergence, and support for stereo display technologies, such as IZ3D and True3Di monitors, shutter glasses, and anaglyph production.

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