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Autodesk Unifies Maya

One Affordable Product Offers Advanced Simulation, Compositing and Network Rendering Capabilities
Page: [2] Read with Small Text Read with Normal Text Read with Large Text Read with Larger Text  [ » ]  Change Text Contrast 3Dup.com - August 05, 2009 - 14:53

Maya has been used on every Academy Awardwinning movie for Best Visual Effects since 2001 and by all of the top 20 games publishers. In the past decade, Maya has become a creative tool of choice among many of the world's top production companies and has been used to help artists around the world produce unique and innovative entertainment experiences (from independent productions like Chris Landreth's "The Spine" to trend-setting visual effects blockbusters like "The Curious Case of Benjamin Button)."

Autodesk Maya 2010 Features

Maya 2010 has all the features of Maya Unlimited 2009 and Maya Complete 2009, including the advanced simulation tools: the Maya Nucleus Unified Simulation Framework, Maya nCloth, Maya nParticles, Maya Fluid Effects, Maya Hair, Maya Fur; in addition to its comprehensive modeling, texturing and animation tools, brush-based 3D technology, an integrated stereoscopic workflow, Toon Shading, rendering, an extensive Maya application programming interface/software development kit and Python and MEL scripting capabilities.

New features in Maya 2010 are Maya Composite, a powerful high-dynamic composting system based on Autodesk Toxik software, which is no longer available as a standalone solution; Autodesk MatchMover advanced 3D tracking and matchmoving system; five mental ray Batch render nodes* and the Autodesk Backburner network render queue manager.

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