OnLive offers significant benefits to publishers and developers. It costs far less to develop a game for OnLive, and the economics are far more efficient than retail or download distribution models. It typically only takes a few weeks to extend an existing version of a game to work on the OnLive service, so there is little cost incurred by developers and publishers to support the OnLive platform.
Through a partnership with Epic Games, an industry-leading developer of triple-A games and cross-platform game engine technology, the award-winning Unreal Engine 3 is compatible with the OnLive platform. Games leveraging the cutting-edge technology and versatility of the Unreal Engine will easily run on the OnLive service.
Play Top Games from Top NamesOnLive will be showing 16 great titles playable during the 2009 Game Developer's Conference in San Francisco at the OnLive Booth, North Hall #5128.
Coming Soon ...The OnLive Game Service will be offered through a monthly subscription in Winter 2009. OnLive will be available in a variety of different pricing packages and tiers, competitively priced to retail.
More Information on
www.onlive.com. Image and Video Courtesy of OnLive, Inc.