Cinematic created for Stormbirds, a Game developed by Juice Games, but unfortunately canceled by THQ.
Everything was done in 3DS Max, UV's in UVLayout, Texturing in Photoshop, Particles in AfterBurn, Rendering in VRay, Post-Production in After Effects, and Edited in Premiere.
The rainforest scene was created with a mixture of VUE, camera mapping and matte's. None of the other environments used VUE, they were all modelled in 3DS Max and either texture mapped traditionally or camera mapped.
Realtime:UK used Particle Flow and Afterburn for the explosions. The heat effects were created as an Afterburn system and then composted into the footage as a distortion effect.
Second Video is the latest Demo Reel where you will able to see other works from this VFX Studio.
More Information at www.realtimeuk.com
. Images and Videos Courtesy of Realtime UK