Login: 
Password: 
[ » ]  Get One E-Mail Address Now !
 
United States  Follow Our HD Videos
Front Page
Search
Popular
Off-Site
Free Content
My Visit  
Send
Print
PDF
Rate
Comment
Games
Hardware
Miscellaneous
Software
   Games   
Game Developers speak about DirectX 11

A Overview about the Features and Benefits of this New API
Read with Small Text Read with Normal Text Read with Large Text Read with Larger Text  [ » ]  Change Text Contrast 3Dup.com - September 15, 2009 - 22:48
[ ˆ ]  Full Size Image - Click to View
Game Developers are implementing in their new titles and updates, the new DirectX 11 API which will be released as one of new features of Windows 7 next October. At this point, we would like to remark the benefits of this technology for users and consumers publishing two videos, first with several interviews to developers, and the second one with a rendering in real-time using this technology as a sample about what you can expect from DirectX 11. Some of the new features are as follow ...

Tessellation
It is a technology that has been around for a few GPU (graphics processing unit) generations. AMD has had Tessellation support since 2001, which was then called Truform; we also implemented Tessellation in the XBOX 360 GPU, then codenamed "Xenos". Tessellation is a feature which increases the number of polygons in an image.


Basically, Tessellation enables a more lifelike image, both of objects and landscape. Back in the day characters who were CG (computer generated) looked very blocky, almost cartoon like; with the use of Tessellation, developers are now able to significantly increase the number of triangles to draw an image, thus creating a more lifelike quality in games.

Page: [  2 ] [  3 
 
[ » ]  Send this News to a Friend [ » ]  Printer Friendly Version [ » ]  Adobe Acrobat - Printable Version [ » ]  Rate this News [ » ]  Add | Read Comments [Views: 2,531 | Refers: 0 | Prints: 157 | Rate: 0.00 / 0 Votes | Posts: 0]
   Previous Articles   
  Flame and Flare Overview by Autodesk
September 14, 2009 - 23:04

Autodesk Flare, the software only creative companion for Autodesk Flame, allows post production facilities to scale their business by giving them more access to the visual ...
[ « ]  Flame and Flare Overview by Autodesk
  MachStudio Pro 1.2 Released
September 14, 2009 - 18:41

StudioGPU released MachStudio Pro 1.2. This real-time 3D workflow and rendering package can accelerate pro GPUs to deliver real-time and near real-time workflow performance ...
[ « ]  MachStudio Pro 1.2 Released
   Next Articles    
  The Mill: so Professional as always
September 15, 2009 - 23:27

It opens with a woman walking passed a film studio lot late at night, noticing that the security guard is sleeping in his booth she sheepishly walks through the gates. There ...
[ » ]  The Mill: so Professional as always
 



 
©1998-2010      |   Advertise - No Spam - No Pop-Ups - Privacy - Contact - Use Terms - Copyright - About