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ArtVPS Launches Shaderlight 1.0
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First full version of Shaderlight signals a fundamental change in the way 3D artists generate and edit high quality images
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3Dup.com - December 02, 2009 - 16:57
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The rendering solution provider ArtVPS has announced the immediate availability of Shaderlight 1.0, the first full release version of its interactive rendering plug-in for 3ds Max. Shaderlight 1.0 marks the culmination of two years of research and development and is designed to finally unlock the workflow bottlenecks faced by 3D artists, with its completely new approach to rendering.
Shaderlight is a physically based, progressive ray-tracer that enables interactive changes to be made to materials, environments, lighting and textures the key MELT attributes at any stage within the rendering process. 3D artists are able to make changes to an image and see the results in real time without compromising on image quality or restarting the render.
Shaderlight works by maintaining the relationship between the colour of the rendered pixel and the elements of the 3D scene that contribute to that pixel. When changes are made to any of the MELT elements the software uses the information embedded in the intelligent pixels to update the image without the need to re-render.
Commenting on the release of Shaderlight 1.0, ArtVPS’s chief technology officer, Michael Lawson, said: We knew when we set out to create Shaderlight that we had the potential to create a fundamental shift in the way 3D artists work by removing the bottleneck inherent in the linear render/change/re-render process. We’re delighted to have realised that goal with the launch of Shaderlight 1.0. With this kind of non-linear workflow, artists, designers and animators working in today’s competitive environment need no longer be shackled by time-consuming and inefficient rendering processes that eat into project deadlines and stifle creativity.
The launch of Shaderlight 1.0 marks the end of a highly successful pre-release programme during which a dynamic community of early adopters has provided invaluable feedback for the ArtVPS development team. Everyone who downloaded pre-release software will qualify for a 50 percent discount off the price of the full version.
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The Personal Style of Kenji Kawasawa
December 02, 2009 - 09:20
Kenji Kawasawa is a freelance motion designer based in Tokyo who uses Cinema4D for animation and Maxwell for rendering. The first video in our montage "LED Remix", ...
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New Dark Void Cinematic
December 02, 2009 - 19:45
This upcoming video game is being developed by Airtight Games and published by Capcom on Unreal Engine 3 for the Xbox 360, PlayStation 3 and Microsoft Windows. In the game ...
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New Features in the ZBrush 3.5 R3
December 04, 2009 - 14:46
With this new version, Pixologic has refined ZBrush’s toolset, improving the natural traditional media feel that ZBrush is well-known for. They have made it easier than ...
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