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New Features in the ZBrush 3.5 R3

Software of Choice for Illustrators, VFX or Video Game Artist, and Product Designers
Read with Small Text Read with Normal Text Read with Large Text Read with Larger Text  [ » ]  Change Text Contrast 3Dup.com - December 04, 2009 - 14:46
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With this new version, Pixologic has refined ZBrush’s toolset, improving the natural traditional media feel that ZBrush is well-known for. They have made it easier than ever for any user to create organic characters, mechanical objects, environments or product designs. Some of the new features are as follow:

This allows you to draw user thoughts and ideas in 2D in a simple and elegant way to rough them out so that designer will able to quickly find the best approach and move forward. ZSketch, combined with the improved ZSpheres II, adds the ability to freely create directly in 3D space, sculpting shapes and forms.

Hard Sculpting
ZBrush is now opening the door to mechanical sculpting. You can create weapons and armor, vehicles or robots, jewelry, product designs. With features like the new set of brushes (including Trim, Polish and Planar), combined with the new Remesh option to create Boolean-like objects, new Auto Masking functions based on polygroups, improved Lazy Mouse with Backtrack feature, you will be able to make accurate planar surfaces on your models.

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